Ganz Ramalingam
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Unreal
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Unreal
Unreal is a real-time pipeline. That means decisions about light, integration, and image quality have to hold up without the safety net of offline rendering.
These shots were built in Unreal, rendered through V-Ray, and finished in Nuke.
Unreal + V-Ray + Nuke
Unreal + V-Ray + Nuke
Unreal + V-Ray + Nuke
Unreal + V-Ray + Nuke
Unreal + V-Ray + Nuke